Fallout new vegas steampunk

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There's steampunk and murder and a seaside resort and a commune of 'waifs and strays' and adventure game stuff but that branching story bit is why I'm interested in The Devil's Men.ĭaedalic don't have too much to say about it, but do offer that 'It's up to you if you get lost in the mystery or if you find the one answer everyone is searching for.' Hopefully it'll result in more than tipping the scales of fate to kill some people and save others that's so passé, darling.

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Someone's going around steampunk Victorian England murdering The Devil's Men, a group of scientists who dabbled in the occult, and it's up to a lady and a tramp to solve this.

The Devil's Men (which actually stars two ladies) can have multiple solutions to puzzles, see, and supposedly they might each alter the direction of its spooky steampunk story a little. A little more thought might be sensible in Daedelic's new adventure game, announced by the Whispered World and Deponia devs at E3. The way to solve an adventure game puzzle is, any glib git will tell you, to give a bit of a think, try a few ideas, then tell everyone everything and use every item you've stolen together in random combinations until you get it.